37 slp::Problem<double>& problem,
38 [[maybe_unused]]
const Pose2v<double>& pose,
39 [[maybe_unused]]
const Translation2v<double>& linear_velocity,
40 const slp::Variable<double>& angular_velocity,
41 [[maybe_unused]]
const Translation2v<double>& linear_acceleration,
42 [[maybe_unused]]
const slp::Variable<double>& angular_acceleration) {
43 if (m_max_magnitude == 0.0) {
44 problem.subject_to(angular_velocity == 0.0);
47 slp::bounds(-m_max_magnitude, angular_velocity, m_max_magnitude));